[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "ChessAdmin"]
[Black "Class A"]
[Result "0-1"]
[ECO "D45"]
[Annotator "ChessAdmin/Komodo 8"]
[PlyCount "68"]
{D4: Semi-Slav: 5 e3} 1. c4 Nf6 2. Nc3 e6 3. Nf3 d5 4. e3 c6 {this is the
first time I've encountered a Semi-Slav type setup against the English.} 5. b3
Nbd7 6. Be2 {this may be a premature development of the bishop.} Bd6 7. O-O O-O
8. d4 {this move puts the game firmly in Semi-Slav territory (although not for
long). Alternate approaches may be better. Here's one from Mikhail Tal:} (8.
Qc2 Re8 9. Bb2 e5 10. cxd5 Nxd5 11. Ne4 Bc7 12. a3 a5 13. Bc4 Nf8 14. Ng3 Bg4
15. Ne1 Ng6 16. h3 Be6 17. Nf3 Nf6 18. Bxe6 Rxe6 19. Rad1 Re8 20. e4 Nd7 21. d4
exd4 22. Nxd4 Bxg3 23. fxg3 Qb6 24. Kh2 Qc5 25. Qe2 Nde5 26. Nf5 Rad8 27. Rxd8
Rxd8 28. Rd1 Qf8 29. Bd4 Rd7 30. Bc3 Rxd1 31. Qxd1 h6 32. h4 f6 33. h5 Ne7 34.
Nh4 Qb8 35. Bxe5 Qxe5 36. Qd7 Kf8 37. Ng6+ Nxg6 38. hxg6 Qh5+ 39. Kg1 Qxg6 40.
Qxb7 Qxe4 41. Qa8+ {1/2-1/2 (41) Tal,M (2560)-Bagirov,V (2505) Riga 1981}) 8...
Qe7 9. Bb2 Ne4 10. Qc2 f5 {now we have a classic Stonewall Dutch formation for
Black.} 11. Nxe4 {starting a somewhat complex sequence. I had to think here
for a while and also again on move 14 to make sure that I had it right.} fxe4
12. Ne5 {the only move that doesn't give Black a positional edge.} Qg5 {
the counter-threat by Black, which requires White to further support the Ne5.
Exchanging on d7 is possible, but just benefits Black by freeing up the Bc8
and connecting his rooks.} 13. Qc3 Rf5 {increasing the pressure again on
Black's side.} 14. f4 exf3 15. Rxf3 (15. Nxf3 $5 {is the other major option. I
thought that the text move seemed to keep the balance more easily.}) 15... Nxe5
16. dxe5 Rxe5 17. Rg3 {an obvious move with an obvious threat that I made
quickly. I should have considered other options as well, since there's no
urgency to play the text move. For example, Black's Re5 is awkwardly placed
and is a target for White's bishops.} (17. Bd3 $5 {starts a wild line:} Rxe3
18. Bxh7+ Kh8 19. Rxe3 Bc5 20. Rae1 d4 21. Qd3 dxe3 22. Be4 $14) (17. c5 {
is a safer version of the idea.} Bc7 18. Bd3 {and Black's Re5 is trapped and
will have to give itself up for the exchange, although this is not losing.})
17... Qe7 18. Rf1 {another "obvious" move played when there was a
not-so-obvious good alternative.} (18. Ba3 {deflection tactic.} Bxa3 19. Qxe5
Bd6 20. Qg5 Qxg5 21. Rxg5 $11) 18... Rg5 {Black now effectively takes over the
initiative. His pieces are well placed to make threats on the kingside, while
mine are not coordinating as well.} 19. Rxg5 Qxg5 20. Bh5 {I did well to find
this move, although I followed up on it poorly, essentially overestimating my
threats and underestimating Black's.} Bxh2+ 21. Kh1 $4 (21. Kxh2 {I dismissed
this move since I thought it just lost a pawn, but it keeps the position equal
due to White's threats on the f-file and against the g7 square.} Qxh5+ 22. Kg1
Qg5 23. Qb4 Qxe3+ 24. Rf2 $11) 21... Bg3 $19 {only now did I see the problem
of the mate threat.} 22. Bf7+ {the best practical chance for White, although I
am already lost by this point. However, my opponent was running very low on
time in the first time control, so I played on and tried to complicate matters
as much as possible.} Kh8 23. Kg1 Bd7 24. Be8 Rxe8 25. Rf7 e5 26. Rxd7 Qf5 {
the game is effectively over, due to Black's mate threats. Under time pressure,
however, he decides to pick up the material and just play safely.} 27. Qd2 Qxd7
(27... Rf8 28. Qe1 Bxe1 29. Bxe5 Bf2+ 30. Kh1 Qh5+ 31. Bh2 Qd1+ 32. Bg1 Qxg1#)
28. e4 d4 29. Qd3 Qg4 30. Ba3 Bf4 31. Kf1 Be3 32. Qe2 Qf4+ 33. Qf3 Qxf3+ 34.
gxf3 h5 {at this point Black could easily make random moves to reach the time
control successfully, so I resigned.} 0-1
An examination of training and practical concepts for the improving tournament chessplayer
17 April 2016
Annotated Game #155: Wrong side of a Stonewall
The following third-round game had me on the "wrong" side (White) of a Stonewall. Of course I was fine on principle in the opening, but it's often tough to play against defenses that you yourself use. In this case, the game becomes quite sharp in the early middlegame and Black takes over the initiative. Instead of finding some interesting tactical options (especially on move 18, with a deflection possibility), I play some "obvious moves" (as in Annotated Game #149) and get in trouble in the complications. Despite some desperation-type pressure from my end, my opponent consolidated in time trouble to the point where the win was obvious, so I resigned. Not my best effort, but it was a useful learning experience in dealing with an unfamiliar opening setup (Semi-Slav versus the English, which morphed into a Stonewall).
10 April 2016
Annotated Game #154: For the want of a pawn...
This second-round tournament game is a good illustration of the importance of the d-pawn (and the d4 square) in French Opening-style pawn structures. My opponent as White neglected this key aspect and I was able to take advantage of it, winning the d-pawn relatively early on. Some significant improvements for Black came out in the analysis afterwards, so it was worth looking at in order to tweak my game, for example on move 13. The strategic endgame errors my opponent made are also typical, primarily involving simplifying down into less complex (but worse) positions.
[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "Class E"]
[Black "ChessAdmin"]
[Result "0-1"]
[ECO "B12"]
[Annotator "ChessAdmin/Komodo 8"]
[PlyCount "110"]
{B12: Caro-Kann: Advance Variation} 1. e4 c6 2. d4 d5 3. e5 c5 4. c3 Nc6 5. Nf3
Bg4 {Black has achieved a standard setup against the Advance variation played
by White, with his bishop outside the pawn chain. This is the basic idea of
the 3...c5 variation.} 6. Be2 e6 7. O-O Nge7 {this was my first real think in
the game. It's a standard way to develop the knight, but Black has other
possibilities.} (7... Bxf3) (7... Qb6) 8. h3 $6 {this essentially forces an
inferior continuation for White.} (8. Nbd2 $5 $11 {should not be overlooked})
8... Bxf3 9. Bxf3 Nf5 {not a bad move, but not the most effective continuation.
I should have looked more deeply into the cxd4 option and its various effects.}
(9... cxd4 10. cxd4 Qb6 11. Be3 Nf5 12. Nc3 (12. Bg4 Nxe3 13. fxe3 Qxb2 $17)
12... Ncxd4 13. Qa4+ Qc6 $17) 10. Be3 (10. Bg4 $5 $11 {is the reason why Black
should have taken earlier on d4. Now White can trade off the knight and
inflict some pawn structure damage.}) 10... Qb6 {again, capturing immediately
on d4 would be better, although the text move is fine.} 11. Qd2 {now Black is
going to be a clear pawn ahead with no compensation.} (11. Nd2 Be7 $15) 11...
cxd4 $17 12. cxd4 Ncxd4 {Black does not have to worry about the pin on the Nd4,
since it can be dissolved two ways (...Nxf3+ or ...Nxe3).} 13. Bg4 (13. Bxd4
Nxd4 14. Bd1 Rc8 $17) 13... Bc5 (13... Nxe3 $5 {is significantly better,
saddling White with additional weaknesses and giving Black additional
significant threats, notably to both the weak e5 and e3 pawns. I had focused
exclusively on the text move in my thinking.} 14. fxe3 (14. Qxe3 $2 Nc2 15.
Qxb6 axb6 $19) 14... Nc6 $19) 14. Bxf5 (14. Bf4 O-O $17) 14... Nxf5 15. Bxc5
Qxc5 {I had focused on this position when originally calculating the sequence.
Black has an extra central protected passed pawn and the e5 pawn is weak.} 16.
Qd3 {this seems to be too slow. White could have used the tempo to try to
develop his pieces quicker.} (16. Rc1 Qd4 $17) 16... O-O 17. Nd2 {evidently
the idea behind White's queen move, clearing the d2 square for the knight.}
Rac8 18. Rac1 (18. Nf3 Rc7 $17) 18... Qd4 {here I also strongly considered the
queen for double rook trade, which I think would be more clearly winning,
although the text move also leads to a significant advantage.} (18... Qxc1 $5
19. Rxc1 Rxc1+ 20. Kh2 Rfc8 $19 {looks good for Black, as the rooks control
the only open file and should be able to parry any White threats by the queen.}
) 19. Qxd4 Nxd4 $19 20. Rxc8 $6 {I was happy to see this, giving me
uncontested control of the c-file.} (20. Kh2 $5) 20... Rxc8 21. Nf3 {a common
endgame error by Class players - simplifying down material only magnifies your
opponent's advantages, in this case the protected passed d-pawn. The doubled
f-pawns also do nothing for White.} Nxf3+ 22. gxf3 {at this point the endgame
is completely winning for Black, so I concentrated on making sure that I would
be safe and maintain the advantage, rather than on winning in the most rapid
way.} g6 {cautiously giving the king an escape square off the back rank, while
also dominating the f5 square. While not the absolute best move - probably
that would be an immediate ...Rc2 - the text move keeps the win firmly in hand
while lessening the number of things that I have to worry about. This is what
Dan Heisman refers to as the "go to sleep" principle in the endgame.} 23. b3 f6
{the idea here is to eliminate the e-pawn and open the f-file, although White
could have defended against the ideas.} (23... Rc2 $5) 24. exf6 {allowing me
to execute my idea.} (24. f4 $5) 24... Kf7 25. Re1 Kxf6 {now the Black king is
more centralized and White's weak f-pawns are isolated.} 26. Re2 e5 27. Rd2 Rd8
28. Kg2 {White now commits his king to the kingside, rather than to stopping
Black's central passed pawn. He had no good options here, but this makes my
task easier in the center.} d4 {passed pawns must be pushed!} 29. Rd3 Kf5 30.
Kg3 Rc8 (30... e4 {is also possible.} 31. fxe4+ (31. Rd2 d3) 31... Kxe4 32. Rd2
d3 $19 {and now Black's king can't be stopped from going to c3 and clearing
the way for the pawn to queen.}) 31. a4 $6 {this just weakens White's
queenside pawns.} Rc3 32. Rd2 Rxb3 33. Rc2 e4 $6 {this is unnecessarily
complicated and opens up the king to checks from the side.} (33... Rb4 {
is better in consolidating the position.} 34. a5 d3 35. Ra2 Rd4 $19) 34. Kg2 {
White misses his chance to harass my king and put up some more active
resistance.} (34. Rc5+ Ke6 35. Kf4 e3 $19) 34... Rxf3 35. a5 (35. Rc5+ {
is now not as effective.} Ke6 36. Rc7 d3 $19) 35... Rc3 36. Rb2 Rc7 37. Rb5+
Ke6 38. Rb4 Rd7 39. Kf1 Kf5 40. Rb5+ (40. Ke1 {desperation} d3 41. Rc4 $19)
40... Kf4 41. Ke2 e3 (41... d3+ {is more to the point.} 42. Kd1 Rc7 {and now
the f-pawn will fall if White keeps the king on the d-file.}) 42. fxe3+ dxe3
43. Rb3 Rd2+ 44. Ke1 Ra2 (44... b6 {makes it even easier for Black} 45. axb6
axb6 46. Rxb6 $19) 45. Rxb7 Rxa5 46. Rxh7 Rh5 {this seemed obvious at the time
but it allows White to take the outside passed a-pawn, which is less
advantageous trade.} (46... Ra1+ 47. Ke2 Ra2+ 48. Ke1 a5 $19) 47. Rxa7 Rxh3 48.
Rf7+ Ke5 49. Ke2 g5 $2 {with Black's two passed pawns only two files apart,
this gives White good defensive chances.} (49... Ke4 {is the only move that
preserves the advantage, in fact.} 50. Re7+ Kf4 51. Rf7+ Kg4 52. Re7 $19 g5 {
now the pawn advance comes with a guaranteed win.}) 50. Re7+ $2 (50. Kd3 $11 {
and White is still in the game, even equal according to the engine. The White
king and rook combine well to shut off Black's king from making meaningful
progress. For example} Ke6 51. Rf8 {and Black has no way to advance the e-pawn
without losing it.}) 50... Kf5 51. Rxe3 $2 {immediately loses the king and
pawn endgame.} (51. Rf7+ Kg4 $19) 51... Rxe3+ 52. Kxe3 Kg4 53. Kf2 Kh3 54. Kg1
Kg3 55. Kh1 Kf2 (55... Kf2 56. Kh2 g4 57. Kh1 Kg3 58. Kg1 Kh3 59. Kf2 g3+ 60.
Kf1 Kh2 61. Ke2 g2 62. Kd3 g1=Q 63. Kc4 Qg5 64. Kb4 Kg2 65. Kc4 Kf3 66. Kb4 Ke3
67. Kc4 Qa5 68. Kb3 Kd3 69. Kb2 Qb4+ 70. Ka2 Kc3 71. Ka1 Qb2#) 0-1
06 April 2016
Annotated Game #153: It's never too late to equalize
After the previous, rather lackluster tournament, I played in the open section of my next tournament. Normally I stick to my class section in tournaments, believing that if I can't play well against my peers or lower-rated players, but can occasionally get lucky against higher-rated players, then I'm not really improving. However it's also good to stretch yourself against a wider range of competition periodically.
This first-round game was played against a strong Expert. He really had very little work to do to gain an advantage, since I failed to challenge his early opening deviations and instead went with a standard English setup versus his King's Indian-like formation, which however was a couple tempi ahead of normal lines. Black therefore easily equalized and was able to pursue a clear strategy, while instead I effectively tied myself in knots and had a strategically busted position my move 14. While disappointing to see, this is a valuable lesson in not simply playing by rote in the opening or going with a "comfortable" setup if it's not the right one.
The post title, however, comes from the fact that despite his strategic squeeze of my position, my opponent made a huge misjudgment in trading off a key pair of minor pieces and in fact allowed me to equalize on move 30, after much suffering. However, I failed to spot the key tactic that would have made that concrete, instead playing the key move one tempo too late. This is a recurring theme I've noticed in my games, in which I battle valiantly for an extended period, inducing an error (although not obvious) from my opponent which I then fail to take advantage of. I think this is partly due to mental tiredness, so along with not giving up I'll have to work on keeping a steady level of energy up. I believe the best way to do this will be simply to play more tournament games and get myself used to the sustained effort more, rather than taking a number of months off in between tournaments (not always by choice, mind you).
This first-round game was played against a strong Expert. He really had very little work to do to gain an advantage, since I failed to challenge his early opening deviations and instead went with a standard English setup versus his King's Indian-like formation, which however was a couple tempi ahead of normal lines. Black therefore easily equalized and was able to pursue a clear strategy, while instead I effectively tied myself in knots and had a strategically busted position my move 14. While disappointing to see, this is a valuable lesson in not simply playing by rote in the opening or going with a "comfortable" setup if it's not the right one.
The post title, however, comes from the fact that despite his strategic squeeze of my position, my opponent made a huge misjudgment in trading off a key pair of minor pieces and in fact allowed me to equalize on move 30, after much suffering. However, I failed to spot the key tactic that would have made that concrete, instead playing the key move one tempo too late. This is a recurring theme I've noticed in my games, in which I battle valiantly for an extended period, inducing an error (although not obvious) from my opponent which I then fail to take advantage of. I think this is partly due to mental tiredness, so along with not giving up I'll have to work on keeping a steady level of energy up. I believe the best way to do this will be simply to play more tournament games and get myself used to the sustained effort more, rather than taking a number of months off in between tournaments (not always by choice, mind you).
[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "ChessAdmin"]
[Black "Expert"]
[Result "0-1"]
[ECO "A21"]
[Annotator "ChessAdmin/Komodo 8"]
[PlyCount "64"]
{A1: English Opening: 1...e5 2 Nc3} 1. c4 e5 2. Nc3 f5 3. d3 {this fails to
challenge Black's setup (unlike d4, played either immediately or eventually
after fianchettoing the light-square bishop).} (3. d4 exd4 4. Qxd4 Nc6 5. Qe3+
Qe7 6. Nd5 Qxe3 7. Bxe3 Kd8 8. O-O-O Ne5 9. Bf4 Ng4 10. Bxc7+ Ke8 11. Bg3 Kf7
12. Nf3 Bc5 13. e3 a5 14. Bd3 g6 15. Ne5+ {1-0 (15) Banas,J (2279)-Castven,S
(1906) Novi Sad 2015}) 3... Nf6 4. Bg5 g6 {the text move weakens the kingside
unnecessarily at this point, which is probably why it's not in the database.} (
4... Be7) 5. Nf3 d6 6. g3 Bg7 7. Bg2 O-O 8. O-O {by this point White has a
standard setup versus a KID-style defense. Black however is a tempo or two
ahead on the kingside, having played the early ...f5, so he has fully
equalized.} h6 9. Bxf6 {this accelerates the development of the Black queen to
an effective square.} (9. Bd2) 9... Qxf6 {Black also now has the pair of
bishops. White normally exchanges on f6 if he wants to save time, but in this
case it does not work out well.} 10. Nd5 {the knight goes to a nice square,
but the gains from this move are limited.} (10. Qb3 {is an interesting idea.
The queen blocks the advance of the b-pawn, but it is well-placed to support
the center and exerts pressure on the b-file and the a2-g8 diagonal.}) 10...
Qf7 11. Rb1 {the idea being to get the rook off the long diagonal, so b4 can
be played.} c6 {this is the obvious problem of the knight move. Black now
bolsters the long diagonal and exerts control over d5 while gaining back the
tempo.} 12. Nc3 Be6 13. Qc2 d5 $15 {by this point it's pretty clear that Black
has a superior setup and his pieces are all working together well. White
cannot say the same.} 14. b3 {I thought for a long time here, given Black's
various threats.} (14. cxd5 cxd5 15. d4 e4 16. Ne5 Bxe5 17. dxe5 $15 {is the
best line the engine can offer for White, which is still rather depressing.})
14... d4 {this retains an advantage for Black, but does not appear quite as
effective as the other pawn push.} (14... e4 15. Ne1 $17 {and White is even
more cramped.} (15. Nd2 {is just as bad, maybe worse, in terms of useful
squares for the knight.})) 15. Na4 $15 Nd7 16. Nd2 {now White has control of
e4 and the bishop is open on the long diagonal, which is something (if not a
lot).} Rac8 17. c5 {the idea here is to clear the c4 square for a knight and
seize the d6 hole. However, this is a slow process and White could have gotten
better results from advancing the b-pawn and withdrawing the knight on the rim.
} (17. Nb2 Qe7 18. b4 {this is still possible because the b7 pawn is hanging
and would be taken after} Qxb4 (18... b5 19. a3) 19. Na4 Qa5 20. Rxb7) 17...
Rfd8 {during the game I thought this was a strategic misjudgment, since the
point of Black's setup is to seize space on the kingside and advance the pawns
with the support of his heavy pieces.} (17... Qe7 $17 {would increase the
pressure on c5 and better support a kingside space expansion with ...h5-h4.})
18. a3 {is too slow. I was worried about leaving the pawn on a2 and having the
B+Q battery keep pressure on it.} (18. Nc4 {I considered but ultimately
rejected this line, not liking how the Na4 would be isolated after an exchange.
It's still preferable to the text move, however.} Bxc4 (18... b5 $2 19. cxb6
Nxb6 20. Naxb6 axb6 21. Nxb6 $16) 19. bxc4 Nf6 $17) 18... Rc7 19. Nb2 b5 $17 {
now Black can get this in without negative consequences, restricting White's
game on the queenside as well as everywhere else.} 20. cxb6 axb6 21. Rfc1 h5 $6
{I was puzzled by this, since it seems to just lose time for Black, with
nothing to back up the pawn advance.} (21... Nf6 22. a4 $17) 22. Qd1 {I
thought for a while here, too, trying to come up with a way to free my game.}
Bd5 {a strong move that continues to tighten Black's spatial grip.} 23. Nbc4 {
trying to get the knight back in the game. Black does not punish this move as
he should have.} (23. Bxd5 $5 Qxd5 24. b4 b5 25. Qb3 $17 {trying to trade off
pieces and get some space, although White is still in a bind.}) 23... Ra7 {
this just wastes time and could allow White to equalize.} (23... Bxg2 24. Kxg2
b5 {easily removing the knight from his perch} 25. Na5 Nb6 $17 {and Black is
much better, with the c-pawn being tactically defended due to the threat of ...
Qd5+ and the knight threatening to go to d5 and then c3.}) 24. a4 (24. Bxd5 {
again would be better. The point is that Black in the game gains a tempo on
this line after he chooses to exchange on g2 and then play ...Qd5+ as a
follow-up.} Qxd5 25. b4 Bh6 $15) 24... Bxg2 $17 25. Kxg2 Qd5+ (25... b5 {
first is better, since it avoids the below variation where White can play e4.}
26. Na3 Qd5+ 27. Kg1 Nf6 $17) 26. Kg1 b5 27. Na3 {the second best move
according to the engine, but significantly worse.} (27. e4 dxe3 28. Nxe3 Qxd3
29. Rxc6 Nf8 $15) 27... Bf8 {Black is now dominating on the queenside and I
have no good options. The text move, however, immediately lets the bishop into
b4.} 28. Ra1 $6 (28. Nc2 Nf6 29. Ra1 $17) 28... Bb4 29. Qc2 $2 {proving that
the earlier decision to play Qd1 was just a waste of time. I was at a loss as
how to deal with the bind, however.} (29. Ndb1 $17 {is the engine's preferred
selection, which tells you how bad the situation is.}) 29... Bxd2 $2 {throwing
away the advantage, comments Komodo 8 via Fritz. This shows my opponent had a
fundamental misunderstanding of the position.} (29... Nc5 $19 {maintains a
winning advantage, including crushingly superior minor pieces.}) 30. Qxd2 $11 {
here the engine declares the game completely level. I spotted the possibility
of the queen initiating kingside threats - thanks to Black's decision to
exchange on d2, which placed the queen on the c1-h6 diagonal.} Nc5 {however,
now the knight's threat to b3 and the unavoidable fork dominated my thinking.}
31. Rxc5 $2 {I thought for some time here and picked the wrong desperation
move, thinking it would be to my benefit to sack the exchange first, avoid the
...Nxb3 fork, and possibly line up my rook on c1 against the queen.} (31. Qg5
$1 {must be played immediately, with a counterthreat.} Nxb3 32. Rxc6 $1 {
is what I missed, not seeing the deflection tactic against the Rd8 and
overloaded Qd5, despite having recognized the general theme earlier when
considering Qg5.} (32. Qxg6+ Rg7 33. Qxf5 Qf7 $17) 32... Qxc6 33. Qxd8+ Kg7 34.
axb5 $11) 31... Qxc5 $19 32. Qg5 {too late.} Rd6 0-1
29 March 2016
Improvement Program List - March 2016
In keeping with the eclectic training program format I am following, here is the list of chess resources that I am currently working on. Once they are all completed, I'll generate a new list. As I finish them, I'll be posting my "completed" thoughts for each. The previous list can be found here. As always, I'll also be pursuing my regular and constant training activities such as analyzing my own games, doing tactics exercises and going over annotated master games.
Mastering Opening Strategy by GM Johan Hellsten (openings) - completed
Chess Strategy for Club Players (2nd edition) by Herman Grooten (middlegame)
Chess Endgames 1: Basic Knowledge for Beginners by GM Karsten Mueller (fritztrainer - endgames)
Mastering Opening Strategy by GM Johan Hellsten (openings) - completed
Chess Strategy for Club Players (2nd edition) by Herman Grooten (middlegame)
Chess Endgames 1: Basic Knowledge for Beginners by GM Karsten Mueller (fritztrainer - endgames)
20 March 2016
DVD completed: Essential Endgame Knowledge with IM Dr. Danny Kopec
I recently (and finally!) completed this DVD, which although non-interactive (having been produced before interactivity became common) was certainly a useful video lecture. At 1 hour 50 minutes long, it provides a foundation of basic endgame knowledge, focusing on universal concepts and principles by using a number of classic, real-world and composed examples.
The contents are broken into three main sections:
I. Elementary Endings - includes the standard mates with major pieces (Queen, Rook, 2 Bishops, Bishop and Knight) and no pawns, along with positions with a single pawn on the board. All of these (with the exception of the last one) are demonstrated in a video of IM Kopec using a (very nice) wooden board, a presentation method which actually works pretty well.
- K+Q vs K
- K+R vs K (the first two are both are demonstrated using a "shrink the box" technique, not the only one possible but easy to remember)
- K+2 bishops (demonstrated using a "shrink the triangle" technique consistent with the previous concept) (Workout at Chess.com)
- K+P vs K (includes the idea of the opposition, rule of two ranks, principle of lead with the king, principle of maximizing distance (in files) between kings, stepping into the "pawn square", rook pawn exception)
- K+B+N vs K. This is the tough one that sometimes professional players can't get, since it is by far the most complex and the most rare. The presentation for the technique is given using a 2-D computer board and IM Kopec focuses on presenting concepts such as the "good formation" of the bishop and knight (on the same color square) that the viewer can use.
- Better king position
- Better pawns - structure (more space), mobility (more tempi available)
- Zugzwang - sometimes it's enough to do nothing and force your opponent to move
- Strong and weak pawn structures
- Triangulation
First are the three primary factors, in order of importance:
- Relative positions of the rooks and their activity - rook activity is primary, even over material; rooks should be behind passed pawns (both yours and your opponent's)
- Better king - more advanced, more active
- Pawn structure; the superiority of "relatively outside" passed pawns
Other thematic content:
- Zugzwang is again important; not having to actively advance your own plans, rather cause the opponent to run out of moves and give ground, while maintaining an advantageous status quo.
- Lasker-Rubinstein, St. Petersburg 1914
- Capablanca-Tartakower, New York 1924
- "What is my winning margin?" - figure out how exactly can you win, either through pawn promotion or threatening mate (or a combination)
- Schlecter-Rubinstein, San Sebastian 1912
- It would have been nice to have seen some of the examples played out more, including the last two classic games listed above.
- There are a significant number of "verbal typos" made throughout the lecture (wrong square announced, etc.) although most of them are corrected. It's a little annoying sometimes, but not a reason to avoid watching the lecture.
- The mix of 3-D wood board and 2-D computer board (including all of the rook and pawn endgame material) actually works pretty well and gives some variety in the first part of the DVD, as if you were really working with a coach over a wood board.
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