22 February 2024

Video completed: The 4...Nf6 Caro-Kann by Nigel Davies

 

I recently completed the FritzTrainer The 4...Nf6 Caro-Kann by GM Nigel Davies, which was published in 2016. It covers lines in both the Bronstein-Larsen (5...gxf6) and Tartakower (5...exf6) variations for Black, which is unusual, since Caro-Kann opening resources normally focus on one or the other, because of their major structural differences. The content description is copied below; there are also 16 quiz positions at the end, mostly from the Bronstein-Larsen side. In each of the lines, a full game is presented as the baseline, although certain sub-variations or ideas are demonstrated within it. There is also a separate, larger database of model games included in both variations.

As is reflected in my annotated games database attached to this blog, I've long played the Classical (4...Bf5) variation of the main line Caro-Kann. I have no intention of giving it up, but the 4...Nf6 variations are of interest both from a general improvement standpoint and for potentially expanding my personal repertoire. The position-types that result have some resemblance to familiar ones, but especially the Bronstein-Larsen requires a more dynamic, attacking approach from Black. The positional imbalances that result are also a useful way to deliberately (if more riskily) play for a win as Black, versus the normally more staid positions of the Classical variation.

Although this video set is one of the more comprehensive ones available on the topic, it still covers a lot of territory without much depth, particularly in the main line Bronstein-Larsen 6. c3, where Davies recommends ...h5 as Black's response, rather than the much more common ...Bf5. The database supports this choice, however, with ...h5 scoring significantly better. White has a large number of 6th move possibilities, as can be seen below, so this lack of depth is probably unavoidable.

I avoided the Tartakower variation when originally building my personal repertoire largely because of Korchnoi's defeat against Karpov in the world championship series while relying on it. That said, it's certainly solid and in fact underwent something of a renaissance several years after this video was published. I don't believe it's quite as trendy at the moment, but there are many current games with it and it scores significantly better than the Bronstein-Larsen, so it may be worth delving into further. If you are looking for an introduction to the modern (2017 and on) treatment of the Tartakower, this blog post by GM Max Illingworth on Chess.com may be of interest: https://www.chess.com/blog/Illingworth/the-modern-caro-kann-antidote-to-3-nc3

  • The 4...Nf6 Caro-Kann: 1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nf6
  • 01: Introduction [06:28]
  • 02: 5.Nxf6 gxf6 Strategy 1 - Kavalek,L - Larsen,B [11:17]
  • 03: 5.Nxf6 gxf6 Strategy 2 - Victor Ciocaltea - Mikhail Botvinnik [10:09]
  • 04: 5.Nxf6 exf6 Strategy 1 - Rosino,A - Bilek,I [14:29]
  • 05: 5.Nxf6 exf6 Strategy 2 - Torre,E - Kortschnoj,V [12:00]
  • 06: 5.Nxf6 exf6 Strategy 3 - Tarrasch,S - Tartakower,S [07:56]
  • 07: 5.Nxf6 exf6 Strategy 4 - Perez - Alekhine,A [07:52]
  • 08: 5.Nxf6 gxf6 6.c3 Bf5 - John Fedorowicz - Nigel Rodney Davies [09:47]
  • 09: 5.Nxf6 gxf6 6.c3 h5 - Eggleston,D - Short,N [15:40]
  • 10: 5.Nxf6 gxf6 6.Nf3 Bg4 7.Be2 Qc7 8.Be3 - Tiviakov,S - Short,N [06:42]
  • 11: 5.Nxf6 gxf6 6.Nf3 Bg4 7.Be2 Qc7 8.0-0 - Lombaers,P - Jones,G [06:46]
  • 12: 5.Nxf6 gxf6 6.g3 h5 - Nakar,E - Paichadze,L [10:29]
  • 13: 5.Nxf6 gxf6 6.Bc4 Bf5 7.Ne2 Nd7 8.Ng3 Bg6 9.0-0 - Aseev,K - Bronstein,D [05:17]
  • 14: 5.Nxf6 gxf6 6.Bc4 Bf5 7.c3 e6 8.Ne2 - Pohla,H - Bronstein,D [06:09]
  • 15: 5.Nxf6 gxf6 6.Bc4 Bf5 7.c3 e6 8.Qf3 - Ivanovic,B - Bronstein,D [08:58]
  • 16: 5.Nxf6 gxf6 6.Bf4 - Davies,N - Groszpeter,A [04:45]
  • 17: 5.Nxf6 gxf6 6.Be3 - Bakulin,N - Bronstein,D [08:53]
  • 18: 5.Nxf6 gxf6 6.Ne2 - Kopaev,N - Bronstein,D [07:35]
  • 19: 5.Nxf6 gxf6 6.Qd3 - Barczay,L - Bronstein,D [05:32]
  • 20: 5.Nxf6 exf6 6.c3 Bd6 7.Bd3 0-0 8.Qc2 Re8+ 9.Ne2 Kh8 White castles short - Tiviakov,S - Spraggett,K [10:37]
  • 21: 5.Nxf6 exf6 6.c3 Bd6 7.Bd3 0-0 8.Ne2 Re8 9.Qc2 Kh8 White castles long - Fontaine,R - Asrian,K [07:19]
  • 22: 5.Nxf6 exf6 6.c3 Bd6 7.Bd3 Be6 - Arakhamia-Grant,K - Korchnoi,V [07:33]
  • 23: 5.Nxf6 exf6 6.Bc4 Qe7 7.Qe2 Be6 8.Bxe6 - Ivanovic,B - Miladinovic,I [09:03]
  • 24: 5.Nxf6 exf6 6.Bc4 Qe7 7.Qe2 Be6 8.Bb3 - Estevez,G - Lechtynsky,J [09:43]
  • 25: 5.Nxf6 exf6 6.Bc4 Qe7 7.Be2 - Karjakin,S - Jobava,B [11:19]
  • 26: 5.Nxf6 exf6 6.Bc4 Bd6 - Bednarski,J - Donner,J [11:38]
  • 27: 5.Ng3 g6 - Sax,G - Larsen,B [16:23]
  • 28: 5.Ng3 h5 - Elezi,E - Akopian,V [09:21]

19 February 2024

The learning cycle articulated

In Annotated Game #267 ("How openings are really learned") I highlighted the cycle for acquiring deeper understanding of openings and their early middlegame plans: play consistently, analyze your games, and you will inevitably expand your understanding of them step by step.

Separate but closely related to that, I recently ran across what I thought was a well-articulated (and simple) version of the broader learning cycle at Chessmood:

https://chessmood.com/blog/how-to-get-better-at-chess

The full article addresses other things like the importance of mindset, but below is how they present the cycle. It's worth clarifying that the "Practice" step, in the sense we are talking about, does not mean reviewing your stored opening repertoire (or other knowledge) by yourself; rather, it is about using your chess knowledge (opening, middlegame, endgame) under actual combat conditions. Improvement via analyzing your own games then becomes an iterative process that yields concrete results over time, even if temporary setbacks occur.

--------------------------------------------------------------

The chess improvement formula

It’s quite simple.
Study -> Practice -> Fix -> (Repeat)

You learn something first.
You practice it; otherwise, you’ll forget it.
You fix the mistakes you make.
Then you learn new things, and the cycle continues.

Annotated Game #267: How openings are really learned

This final-round game illustrates several useful themes, including recent ones highlighted like the importance of playing an idea at the right time and the power (and necessity) of simple development. The mutual "??" moment on move 32 shows how time trouble was affecting my game, as I had a chance to turn things around, and played the correct move one tempo too late. 

This game is also a perfect example of a broader theme of how openings really get learned - namely, the hard way.

During the game it was clear that my opponent as White was out of his personal experience in the opening phase of a Panov variation of the Caro-Kann. This however did not stop him from finding the correct attacking setup and plan, which to be honest is not that hard for an experienced White player. In contrast, never having faced/studied the position starting on move 11, I struggled to adapt and ended up committing the sin of moving a piece multiple times in the opening to no good effect, which essentially handed my opponent the initiative and an excellent attack.

I did not feel too badly about missing the one tactic, since my opponent had simply outplayed me for most of the game, although it stung a bit. The main lesson for me was the need to keep playing consistently, analyze my games, and constantly expand my understanding of openings and early middlegame plans in that manner. Databases and references are great, but understanding comes from the actual fight on the board.


[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Class A"] [Black "ChessAdmin"] [Result "1-0"] [ECO "B14"] [Annotator "ChessAdmin/Stockfish 16"] [PlyCount "73"] 1. c4 c6 2. e4 d5 3. exd5 cxd5 4. d4 {the Panov variation, by transposition.} Nf6 5. Nc3 e6 6. Nf3 Be7 {my opponent did not seem particularly familiar with the opening, or at least this variation, based on the amount of time he took at the board. However, he found a good path as White - perhaps not to difficult to do.} 7. cxd5 Nxd5 8. Bd3 Nc6 9. O-O O-O 10. Re1 Nf6 11. Bg5 {I was only familiar with the a3 line, so now had to start thinking about the differences.} h6 {logical and objectively best.} (11... Nb4 {would be the direct way to take advantage of White's failure to guard the b4 square.} 12. Bb1 {the bishop is fine on this square, but the drawback for White is locking the rook on the a-file.}) 12. Bh4 a6 $6 {this turns out to be too slow.} (12... Nh5 {immediately trades off a minor piece, reducing White's attacking prospects.}) (12... Bd7 {simple development is also good, while clearing the c8 square for a rook.}) 13. Rc1 Nb4 $6 {this is now possible, but is only a distraction for Black, as the light-square bishop is just fine on b1. This would have made more sense played earlier, as shown on move 11.} 14. Bb1 Nbd5 $6 {compounding my loss of time in the opening. White will now get an attack rolling without my pieces being well-enough developed to counter it.} (14... Bd7 $16 {would be at least somewhat better, also allowing the bishop to go to e8 on defense.}) 15. Qc2 $16 Nb4 16. Qd2 Nbd5 17. Ne5 {I thought for a long time here and could not find a good response. I thought the text move would hold, but White is able to bring too many pieces into the attack.} Ne8 (17... Ne4 {is the engine's best try.} 18. Qc2 Bxh4 19. Qxe4 f5 20. Qf3 $16) 18. Nxd5 Bxh4 19. Qd3 f5 {this was basically as far as I originally saw in calculating the sequence on move 17.} 20. Nf4 $1 $18 {now, however, the knights are dominant.} Bg5 21. Neg6 Bxf4 22. Nxf4 Qd6 23. Qe3 Nc7 24. a3 {restricting the Black queen's activity by controlling b4.} Nd5 25. Nxd5 Qxd5 26. Rc5 {I missed this, which ends up giving White too much pressure on e6 by driving away the queen.} Qd8 27. Ba2 {the game is essentially over at this point, but I play on in hopes of a blunder from my opponent.} Kh8 28. Qe5 Bd7 {far too late for this basic developing move.} 29. Rc7 {well played by my opponent, as Black has no good response.} Rc8 30. Rxb7 Rf6 31. d5 Rg6 {setting up some desperation tactics involving the g-file. This was the correct practical choice, especially under mutual time pressure.} 32. dxe6 $4 (32. Qd6) 32... Qg5 $4 {the wrong choice of threat to make, in time pressure.} (32... Bc6 $1 {forking g2 and the Rb7 wins. I saw this earlier as a possibility, but somehow hallucinated that White had an effective comeback that negated the threat.} 33. g3 Bxb7 $19) 33. g3 $18 Bc6 {too late.} 34. Rb8 Rxb8 35. Qxb8+ Kh7 36. e7 Qh5 37. Qg8# {I had not seen this, with the Ba2 now covering g8.} 1-0

18 February 2024

Annotated Game #266: The importance of playing an idea at the right time

I happened to get two Whites in a row and I was not unhappy, given the previous result, that this game paralleled Annotated Game #265's Symmetrical English until move 8. Black's asymmetric reaction in the center with ...e5 created an imbalance in the position which I could have reacted to with the idea of Bg5, looking to trade the now "bad" bishop off. However, I pass up several early opportunities, only to play it at a much worse time later in the game, which nearly gets the bishop trapped. A similar theme applies to my light-square bishop's back-and-forth maneuvers.

The game overall was more stressful than the previous one, with Black's space advantage and better piece activity keeping me on the ropes for much of the time, although I had a number of chances to equalize (and did so several times). Time trouble for both sides played a major role in the outcome, as well.

[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "ChessAdmin"] [Black "Class A"] [Result "1/2-1/2"] [ECO "A37"] [Annotator "ChessAdmin/Stockfish 16"] [PlyCount "99"] 1. c4 c5 2. Nf3 Nc6 3. Nc3 g6 4. g3 Nf6 5. Bg2 Bg7 6. O-O O-O 7. d3 d6 8. Rb1 e5 {first break in the symmetry. Black opts to seize territory in the center, at the cost of obstructing the Bg7.} 9. a3 {continuing with the plan of the b-pawn advance.} a5 10. Ne1 (10. Bg5 $5 {is an interesting idea, now that there is an obstructing pawn on e5. Normally the bishop is needed on d2 (or perhaps b2) to help counter the Bg7's pressure.} h6 11. Bxf6 {exchanging the "bad" bishop for Black's good knight.} Bxf6 12. Ne1) 10... Be6 11. Nc2 {it would be better to develop the bishop.} (11. Bg5 {fights for d5 indirectly as well.}) 11... d5 {now Black's central play equalizes.} 12. cxd5 {at the time, I thought there was no other real option. However, the Bg5 idea is still good.} Nxd5 13. Ne3 (13. Ne4 $5) 13... Nde7 14. Bd2 {finally developing the piece. Black has a space advantage by this point, so I have to look for ways to give my pieces greater scope.} Rb8 15. Nb5 {played after long thought. I felt this had better long-term prospects than alternatives such as Na4. I did not consider Ne4 here, having dismissed it earlier.} Qb6 {first move out of the database. I didn't think the queen was well-placed on b6. However, it does provoke my next move, which helps resolve the situation on the queenside for Black.} 16. a4 {this gives up the idea of the b4 break, but I didn't think it was happening anyway by this point in the game. I thought it was a solid option to maintain the knight outpost.} (16. Qa4 $5 {would be one way to develop the queen and free up space for other pieces. White can then chase away the black queen with Nc4.}) 16... Qd8 $15 17. Nc4 {pressuring a5 and controlling d6. Black according to the engine still has a small advantage, but at least I was now striking back in his territory.} b6 18. b3 (18. f4 $5 {is an interesting alternative, preferred by the engines. In the game, I considered it for a while and ultimately did not like due to the opening of the g1-a7 diagonal, which I thought would be better for Black.}) 18... Bd5 19. Bh3 $11 {choosing to preserve the bishop. My opponent seemed surprised by the maneuver. I was heartened by the seizure of the h3-c8 diagonal, which makes things more equal, and provokes Black's next move. Exchanging on d5 also would have been fine.} f5 20. Nc3 $6 {unfortunately at this point I had run out of ideas in the position. More active play would keep the balance.} (20. Bg5) (20. f4) 20... Bf7 $15 21. Nb5 Nd4 22. Nxd4 {effectively getting rid of the annoying outpost knight, as exchanging it is better than leaving the strong Nd4 in place.} Qxd4 23. Bg2 {bringing the bishop back into the game.} Nd5 24. Ne3 {another longer think without a good result. It's better to try to get the queen into the game, or at least more actively supporting the other pieces.} (24. Qe1) (24. Qc1) 24... Nxe3 (24... Nb4 $5 {would have maintained more pressure.}) 25. Bxe3 $6 {an example of stereotypical thinking, rejecting the idea of creating doubled pawns, which would actually give White a more dynamic position.} (25. fxe3 {I should have considered this more seriously, but was in significant time pressure by now.} Qd6 26. e4 $11) 25... Qd6 $17 {Black has a significant space advantage and better piece activity.} 26. Qc1 Rfe8 27. Rd1 Rbd8 28. Bg5 {this idea comes too late to be effective, as Black easily sidesteps with his rook.} Rd7 29. Bf1 $2 {a blunder, missing the danger the Bg5 is now in of being trapped.} Bd5 {luckily my opponent was also in similar time pressure and missed the refutation, giving me time to retreat it.} (29... f4 $1) 30. Bd2 Qc6 31. Bc3 (31. e4 {is actually possible and probably best here, due to the latent tactical possibility of a skewer on the a4-e8 diagonal.} fxe4 32. dxe4 Bxe4 33. Bb5 {and Black can only save himself by} Qf6 $11) 31... Qb7 32. f3 {playing it safe by blocking the diagonal, although the position is still very problematic for White.} e4 $6 {an attempt to force the situation in the center, which simply dissolves Black's pressure.} 33. Bxg7 Rxg7 34. dxe4 fxe4 35. f4 $11 e3 {after the last sequence, White should be equal now and out of the woods. I thought for a little while here, but was unsure of the best way to proceed.} 36. Qc3 Qc6 37. Rbc1 Rf7 38. Rd3 {this is a little slow.} (38. Qd3 $5) (38. Bh3 {reactivating the bishop.}) 38... Qe6 39. Rcd1 Rf5 40. Bh3 $2 {blunder at the time control. Another example of a good idea played too late, and in this case without considering my opponent's responses.} (40. Bg2 {was necessary.}) 40... Qe4 $1 {threatening mate on h1.} 41. Rxd5 {essentially forced.} Rxd5 42. Rxd5 Qxd5 $19 43. Bg2 Qd2 $6 {this allows White's next move, giving me a saving burst of activity against his king.} (43... Qd1+ 44. Bf1 Qd4 $19 {and the White pieces have nowhere to go.}) 44. Qc4+ $1 Kg7 45. h3 {giving the king an escape square, so the bishop would not have to go to f1 following a queen check.} (45. h4 $5) 45... Re7 46. Kh2 Qd4 47. Bd5 $2 {played in the (correct) expectation that Black would feel obliged to trade queens. However, the engine shows it would be better for White to keep the queens on.} (47. Qb5) 47... Qxc4 (47... b5 $1 48. axb5 Rd7 49. Be6 Qxc4 $19 {and now the endgame is winning for Black.}) 48. Bxc4 Kf6 49. g4 g5 50. Kg3 {low on time, my opponent offered a draw, believing I had a viable fortress. I thought it was not 100%, but it would have been difficult to break down. The engine considers Black the victor.} 1/2-1/2

17 February 2024

Annotated Game #265: The importance of a sense of danger

This second game from the tournament featured a Symmetrical English, which had a great deal of symmetry indeed, only varying on move 9. If one chooses to play as White in this way, then patience is the key to success, rather than an ability (or desire) to pursue an attacking, imbalanced game. It can be annoying when Black clearly has no experience with the opening, but can still get a good position simply by mimicking moves. However, sometimes the patient approach pays off, as in this game after Black gets impatient and presses too hard with his queen, at a time when a sense of danger was necessary.


[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "ChessAdmin"] [Black "Class C"] [Result "1-0"] [ECO "A38"] [Annotator "ChessAdmin/Dragon 3.2"] [PlyCount "148"] 1. c4 c5 2. Nf3 Nc6 3. g3 Nf6 4. Nc3 {the Symmetrical Four Knights} g6 {my opponent took some time in the opening and did not appear to be acquainted with the Symmetrical English, going for mimicing moves simply on principle.} 5. Bg2 Bg7 6. O-O d6 7. d3 {I seriously considered breaking new ground by playing d4 here, since Black postponed castling by a move, but eventually decided to stick with a position and strategy with which I was more familiar.} O-O 8. Rb1 {this scores best in the database, although I'm not sure how much difference move order makes for the basic plan, threatening b2-b4.} Bd7 9. a3 a5 {restraining the b-pawn advance} 10. b3 {with b4 having been prevented for now, I switch to a plan with a goal of swapping off Black's Bg7 and keeping the pressure on the light squares and center.} (10. Bd2 {is most played here, keeping White's options open.}) 10... Qc8 {choosing the common plan of seeking to exchange the Bg2.} 11. Re1 {choosing to keep the light-square bishop on the board, by clearing the diagonal so the bishop can retreat to h1.} Bh3 12. Bh1 h6 {controlling g5, otherwise Ng5 could harass the bishop on h3.} 13. Bb2 {following up on the plan decided on move 10.} Re8 {I thought for a long time here about what would be best to do. I looked at Nd2 as the other main candidate move, which is a standard maneuver to unlock the light-square bishop on the long diagonal. In ultimately choosing the text move, I preferred to maintain more control over the center and the d4 square. However, I did not see my opponent's response.} 14. Nb5 (14. e3 $5 {is another idea, suggested by Dragon 3.2}) 14... Na7 {here I could lock up the queenside with a4 and gain a bit of space, but I saw that I could force through b4 after the exchange, and preferred to try to open lines.} 15. Nxa7 Rxa7 16. Nd2 {it was between this or the immediate b2-b4, either of which are fine.} Bd7 {a surprise, but the obvious idea being to reposition the bishop on the long diagonal.} 17. Ba1 {played more out of minor frustration at not having anything apparently better. Now b4 seemed easier and I felt I was keeping my options more open.} (17. Bg2 $5 {has some value as a waiting move. The engine likes the plan of gaining space and restraining ...b5 by playing a4 afterwards.}) 17... Bc6 18. b4 Bxh1 19. Kxh1 Ng4 {this was also a surprise, threatening a fork on f2.} (19... axb4 $5 20. axb4 cxb4 {is tricky and would have been a better try for Black, perhaps. The point is that} 21. Rxb4 $2 (21. Kg1 $11) 21... Ng4 $1 {wins, due to the double attack on the Ba1 and the threatened fork on f2.}) 20. Kg2 {the idea being I could then play h3 to kick the knight.} Bxa1 {my opponent saw he could win a pawn here and became obviously eager to do it. However, the doubled b-pawns will offset the material gained with their weakness.} 21. Rxa1 axb4 22. axb4 Rxa1 23. Qxa1 cxb4 {I thought for a while here again, because I spotted the tactical issues with the weakness on f2 and Black's Q+N combination making threats.} 24. Qb2 (24. Rb1 $5 {is simpler and better, as the rook is much better employed on the b-file.}) 24... Qc5 25. d4 {played after long thought.} (25. Ne4 {I also considered, but ultimately was a little unsure of the Ne4's ability to defend in all variations.}) 25... Qh5 {a bit of a crude threat. Now for some reason I didn't even consider h3 to defend, in part due to some time pressure.} 26. Nf3 $11 {this is still good for equality.} Qa5 27. Ra1 {Black is out of immediate threats and now I felt good about taking over the initiatlve, although I still need to be careful with Black's queen still threatening to penetrate on the 2nd and 1st ranks in some variations.} Qb6 28. Ra4 b3 29. Ra3 {ready to safely round up the pawn and restore material equality.} Qb4 30. Nd2 {my opponent evidently did not consider this, which protects the c4 pawn and allows me to capture on b3 with the rook.} (30. Qxb3 {is even simpler.}) 30... Rb8 31. Rxb3 Qa5 32. f3 {finally kicking the Ng4 and also closing the long diagonal.} Nf6 33. Rb5 {played after some thought. I felt it kept more pressure up on Black and that the 5th rank was also a good place for the rook, if nothing else.} Qa4 {Black again threatens to peentrate with Qd1.} 34. Kf2 {protecting the e-pawn.} Qd1 $6 {Black plays this anyway, evidently hoping to go to h1. However this is over-ambitious and the queen has very few squares left.} 35. Nf1 {I felt this was the safe choice, as I did not have time to calculate out the situation after ...Qh1.} Kf8 $4 {Black is unaware of the threat to the queen.} 36. Ra5 $1 {sealing the queen's fate.} b6 37. Ra1 Qxa1 38. Qxa1 {White now has an easy win, but Black plays on almost until mate, hoping for a stalemate. I stay patient and "go to sleep" in the endgame, per Dan Heisman's advice, pursuing an inevitable winning strategy while avoiding any chance of stalemate.} Rc8 39. Ne3 e6 40. Qa7 d5 41. cxd5 Nxd5 42. Nxd5 exd5 43. Qxb6 Re8 44. Qd6+ Kg7 45. Qxd5 Re6 46. Qc5 Kf6 47. d5 Re8 48. Qc6+ Ke7 49. Qc7+ Kf6 50. d6 h5 51. d7 h4 52. d8=Q+ Rxd8 53. Qxd8+ Kg7 54. Qxh4 Kg8 55. e4 Kg7 56. e5 Kg8 57. Qf6 g5 58. Qxg5+ Kf8 59. Qh6+ Kg8 60. Qd6 Kg7 61. h4 Kh7 62. f4 Kg7 63. f5 Kh7 64. e6 Kh6 65. g4 f6 66. g5+ Kh5 67. Qd1+ Kxh4 68. g6 Kg5 69. e7 Kh6 70. e8=Q Kg7 71. Qf7+ Kh6 72. Qh1+ Kg5 73. Qg2+ Kf4 74. Qg3+ Ke4 {and my opponent decided he had suffered enough.} 1-0

03 February 2024

Annotated Game #264: Lessons learned from an Exchange Caro-Kann

This next game started off my second "comeback" OTB tournament last year. My opponent was comparable in strength and we came out of the Exchange Caro-Kann opening in an equal but positionally dynamic situation. The variation I chose (6...g6) results in a structural imbalance, which in this case ended up with Black having an isolated queen pawn (IQP) position in favorable middlegame circumstances. That said, my planless and overly optimistic early middlegame play allowed White to gain a small advantage, but I hung close and eventually she was essentially forced into going for a three-time repetition to secure the draw.

It is always striking to me how analyzing your own games inevitably highlights significant lessons and insights into your play and how it can be improved. Even in cases like this, a relatively quiet, largely strategic and positional struggle, certain ideas can shine through clearly:

  • The strength of simple development and importance of optimal piece placement. I missed in various ways the effectiveness of just getting my bishop out with ...Bd7 and allowing the activation of the queen's rook; this did not happen until move 22. Another key positional idea was to retreat the dark-square bishop on move 14, which would have preserved the two bishops.
  • Immediately dissolving the tension on move 18, rather than searching for other improving moves. This urge to immediately swap pieces and resolve tension is a common feature (and drawback) of play at the Class level.
  • Missing good moves due to the calculation "horizon" effect - I stopped calculating too soon once I saw an "obvious" advantage for my opponent in a variation, without seeing additional tactical possibilities for myself.
I was nonetheless reasonably satisfied with my level of play, including the ability to recover after handing my opponent some advantage, and it's not a bad start to draw a similar-strength opponent at the start of a tournament.

[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Class B"] [Black "ChessAdmin"] [Result "1/2-1/2"] [ECO "B13"] [Annotator "ChessAdmin/Dragon 3.2"] [PlyCount "68"] 1. e4 c6 2. d4 d5 3. exd5 cxd5 4. Bd3 Nc6 5. c3 Nf6 6. Bf4 g6 (6... Bg4 {is the more standard move.}) 7. h3 {this is the second-most played move in the database, but I had not seen it before.} Bg7 {the most played response.} 8. Ne2 {I thought this was an inferior square for the knight, relinquishing control over e5.} O-O 9. O-O Re8 {played as a useful waiting move. I was considering the ...e5 break, as well as the ...Bf5 idea.} 10. Nd2 Nh5 {increasing control over e5 prior to pushing the pawn.} (10... e5 {is playable immediately, although it results in an isolated queen pawn. The engine has no problem with this, however.} 11. dxe5 Nxe5 $11 {and Black's piece activity and scope compare favorably to White's, compensating for the isolated pawn.}) 11. Bh2 {Although not obligatory, I expected this was the main idea behind h2-h3 earlier.} e5 $11 {Black has fully equalized by this point.} 12. dxe5 Nxe5 13. Bxe5 Bxe5 {Black now has an IQP position but active pieces and control of central squares to compensate, as in the above variation.} 14. Nf3 {at this point I did not have a real plan and played what I thought was a useful waiting move, taking away b5 from the White bishop and potentially a future knight. The Be5 however should be retreated, preserving it.} a6 (14... Bd6 $5 {I did not see an antidote to} 15. Bb5 {during the game, but calculated poorly.} Re7 {did not even occur to me. The d5 pawn is tactically protected.} (15... Bd7 {was what I calcuated, but it still works after} 16. Qxd5 $2 Bxb5 17. Qxb5 {I stopped calculating here, assessing that White was simply a pawn up} a6 $1 {is found by the engine, the point being that the queen is tied to the defense of the Ne2 and can be forced off the diagonal, losing the knight.}) 16. Qxd5 $4 Bh2+ $1 $19) (14... Bg7 {is simple and good.}) 15. Re1 (15. Nxe5 {White should take the opportunity to rid Black of the two bishops.}) 15... Qb6 $6 {still planless and I also overlook that the Be5 will not be protected sufficiently after the Ne2 moves. My opponent goes for the straightforward capture, however.} 16. Nxe5 (16. Ned4 Qd6 {Black suffers an earlier wasted tempo by the queen.} 17. Nxe5 Rxe5 18. Rxe5 Qxe5 19. Qb3 $14) 16... Rxe5 17. Qd2 {connecting the rooks and getting the queen on a better diagonal, while also covering b2.} Qf6 {admitting that the previous queen move was erroneous and moving it to where tactical threats are possible against White's king position. This is perhaps overly optimistic.} (17... Bd7 {simple development is likely best.}) 18. Nd4 Rxe1+ {a bit hasty to exchange, bringing White's other rook into the action. One consistent flaw in Class players is an inability to maintain tension between pieces while looking for other moves that improve the position.} (18... Nf4 {immediately is more useful.}) 19. Rxe1 $14 {White's pieces are now better and more active than Black's, giving a positional plus.} Be6 $6 {the engine doesn't like this due to the potential exchange of pieces on e6, as White still has a rook to pressure the backward pawn on the e-file.} (19... Bd7) 20. Bc2 {White apparently liked his centralized knight and did not want to exchange it. The text move gets the bishop out of the way of the queen on the d-file and to a better (d1-a4) diagonal for other possibilities.} Nf4 {still dreaming of tactics against White's king.} 21. Qe3 {this brings the queen over to cover the bare king, but allows Black to get the rook in the game and catch up on development.} Re8 $11 22. Qg3 Bd7 {the engine applauds the bishop finally going to its best square, also allowing for neutralization of White's rook.} 23. Rxe8+ Bxe8 24. Kh2 Ne6 {now the exchange on e6 is fine, without the rooks on the board.} 25. Nxe6 fxe6 {here I was concerned about the isolated pawn having enough support, although recapturing with the queen would have been fine.} (25... Qxe6 $5 {would avoid some of the awkwardness on the back rank.} 26. Qb8 Kg7 {and if} 27. Qxb7 Qe5+ $11 {however I did not calculate past the pawn capture on b7, thinking that was sufficient for a negative evaluation.}) 26. Qb8 Qf7 $6 {unnecessarily awkward} (26... Kf8 27. Qxb7 $2 Qf4+ $1 $19 {and Black picks up the Bc2 with a subsequent queen fork.}) 27. Bb3 {an inaccuracy which helps me get out of the pin with little damage.} (27. Ba4 b5 28. Bb3 {the point is that the Black a-pawn is now vulnerable.} Kf8 29. Qd6+ Kg7 30. Kg1 Qf5 31. Qxa6 $14 {and now Black's queen is sufficiently active after ...Qb1+ to probably draw, but playing a pawn down is no fun.}) 27... Kg7 28. c4 Bc6 $11 {now I'm out of danger in all variations.} 29. cxd5 exd5 {White can easily draw with the queens on the board, but I thought she had to be a little careful here with the Black passed pawn.} 30. Kg3 Qf5 31. Qc7+ Qf7 32. Qb8 Qf5 33. Qc7+ Qf7 34. Qb8 Qf5 {as is mostly the case these days with scholastic players, they are taught to play out a game until the final result, in this case a three times repetition.} 1/2-1/2

31 January 2024

Book completed: My Best Games by Victor Korchnoi (2011 edition)

 

I recently completed My Best Games (2011 edition) by Victor Korchnoi, which I originally started in late 2022. It took that long for me to go through the 110 games (half as White, half as Black) at a fairly regular pace, with around 20-30 minutes to review each with a physical board. As part of my training process, I normally have an annotated games collection in the study mix, ideally one that includes a player's own comments and considerations, which provides special firsthand insight into the thinking process.

This collection did not disappoint in that regard, as Korchnoi offers a number of valuable insights into chess thinking and performance, beyond specific game considerations and variations; you can see some of them in several previously posted training quotes of the day. I particularly have enjoyed going through Korchnoi's games here and in other collections, such as the My Life for Chess ChessBase video volumes, for several main reasons:

  • Korchnoi was never a chess prodigy and is an example of someone reaching the highest levels (#2 in the world) through "normal" training and hard work. Of course his career and abilities were far beyond average, but the main point is that it did not come automatically to him as a childhood gift.
  • Perhaps for that reason, he has perhaps unique observations and insights into chess performance, principles, and practical considerations - and can articulate them well.
  • While Korchnoi was extremely competitive - being known as "Victor the Terrible" at the height of his career - he also was candid about his mistakes and failings in annotations. He offers up a number of examples of where he passed up draws or played objectively weaker moves or opening setups out of curiosity, fighting spirit, and/or a simple desire for variety. This makes for more interesting chess.
  • Associated with that approach to chess, Korchnoi had one of the widest repertoires and knew how to play a large number of position types.
As with any games collection, when going over it a student needs to do work to understand it on a more personal level, and read it critically. Korchnoi is not particularly consistent in the level of his annotations, sometimes taking the time to give a short variation with a tactic as an explanation, other times simply noting a particular move would be tactically bad, meaning you have to figure out why for yourself. This of course is part of the learning process and why reviewing annotated games in an active way can be so helpful to advancing your chess, because you have to engage with the material and not just accept it.

There are the usual typos or incorrect information present in a few of the game scores and annotations, but I would say no more than around a half-dozen in the entire volume, which isn't bad; all the large game collections I've been through have them due to editorial oversight.

21 January 2024

Annotated Game #263: A lucky draw

I'm not a big believer in luck in chess, although in practical terms it does apply in a sense to what your opponent decides to do, since that is out of your control. In this last-round game I was attempting to break the downward trend of this comeback tournament (win-draw-loss) and did well enough out of the opening, a Symmetrical English.

My opponent varied the symmetry on move 7 and I entered a line where after a number of exchanges the engine shows that it is a drawn game, which was a little disappointing for me. In addition, my opponent maintained a space advantage and some psychological pressure, which was compounded by my innacurate visualization and calculation of the transition into a rook endgame. I was simply lucky that my opponent did not spot the winning idea I allowed for her - but I will at least give myself credit for spotting it before she did and then shutting it down immediately when she missed her one chance to play for a win.


[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "ChessAdmin"] [Black "Class B"] [Result "1/2-1/2"] [ECO "A38"] [Annotator "ChessAdmin/Dragon 3.2"] [PlyCount "87"] 1. c4 c5 2. Nf3 Nf6 3. g3 g6 4. Bg2 Bg7 5. O-O O-O 6. Nc3 Nc6 7. d3 d5 {I give my opponent credit for being bold enough to break the symmetry here; ...d6 leads to a more sedate game.} 8. cxd5 Nxd5 9. Nxd5 Qxd5 10. Be3 Qd6 {the first deviation from standard lines, although my opponent appeared to be thinking on her own from an early stage.} 11. Qc1 {after a lot of thought, I decided that other moves (Qd2, Rc1) had too many detractions. This pressures c5 and introduces the idea of Bh6.} (11. Rc1 {is more active, developing the rook. The queen flexibly can still go to d2 to form the Q+B battery, or develop to a4 or b3. And if} Bxb2 12. Rxc5 $16) 11... b6 {the obvious reaction, also preparing to fianchetto the bishop.} 12. Bf4 {played to push the queen back and control e5 tactically.} Qd7 13. Ne5 {resulting in multiple exchanges, which I thought were to White's benefit, but evidently not enough for more than equality.} Bxe5 14. Bxe5 Bb7 15. Bc3 (15. Bxc6 $5 {it seems counterintuitive to trade off the bishop on the long diagonal, but things are equal after} Qxc6 16. f3 $11 {similar to the structure reached in the game.}) 15... Nd4 {this was unwelcome, targeting the weak e2 square. I thought that eventually kicking the knight with e3 would cause more problems than it solved, although the lack of control over d4 would be a continuing problem after the exchange.} 16. Bxd4 Bxg2 17. Kxg2 Qxd4 {the position is still equal, although Black has a space advantage.} 18. Qc3 {this does nothing in particular for me.} (18. b3 $5 {would at least help control c4.}) 18... Qd5+ 19. f3 Rfd8 20. a4 {restraining b5, with the idea of a minority attack. This was over-optimistic, as White has no way of following it up properly.} Rac8 21. Rfc1 {my opponent rejected a draw offer here, which was useful for me to see how the rest played out.} a5 {I thought this locking of the pawn structure made the position more drawish, somewhat ironically.} 22. Qc4 $6 {the right idea, to get the queens traded, although Black does not have to oblige.} (22. b3 {is still a good idea.}) 22... Qxc4 (22... Qe5 $15 {and Black's centralized queen is better, with ideas of getting her rooks into event more play via c6-e6 or d4.}) 23. Rxc4 (23. dxc4 $2 Rd2 24. Kf2 Rxb2 $19 {with a won endgame.}) 23... Rd4 24. Rac1 {while the engine shows the position as drawn, White is still under pressure after} e5 {although it was psychological rather than real.} 25. Kf2 Rcd8 26. b3 f5 27. Rxd4 {this is fine, but I continued having trouble finding my way in the endgame.} Rxd4 28. Rc4 {of course it's a draw with the exchange of rooks.} Kf7 29. h4 {exchanging immediately might have been simpler here, as my king is closer to the pawn action in the center.} (29. Rxd4 cxd4 30. f4 $11) 29... h5 30. Rc3 {this just makes things more difficult. I was hallucinating potential breakthroughs for Black if I exchanged on d4, however.} (30. Rxd4 exd4 31. f4 $11) 30... Ke6 31. e4 {I continue making things more complicated for myself, although this works.} (31. Rc4) 31... f4 32. g4 {played after long thought and the only correct move. The outside 2v1 would be better for White than allowing Black to get a 3v2 on the kingside.} (32. gxf4 $2 exf4 $19 {and eventually Black can create a passed h-pawn after playing ...g5}) 32... Kd6 (32... hxg4 33. fxg4 Rd7 34. Kg2 $11) 33. gxh5 {here I should have just locked it up with g5, as the open g-file it turns out is riskier for White.} gxh5 34. Ke2 Rb4 {Black locks her rook in to pressure the b-pawn and the 4th rank.} 35. Kd2 Ke6 36. Kc2 Rd4 {now I noticed - which I should have done several moves earlier - that Black can make her rook more mobile and penetrate down the g-file.} 37. Kb2 $2 {I saw nothing better, failing to calculate properly. Unfortunately the White rook and king are awkwardly placed and interfere with each other in the confined space. Black can now lift her rook over to the kingside.} (37. Kd2 {holds after} Rd7 38. Rc1 Rg7 39. Rf1 Rg2+ 40. Kc3 $11 {since} Rh2 {winning the h-pawn is offset by the White king penetrating and winning the Black b-pawn.}) 37... Kf6 $19 {Black is now winning, if she finds the right idea.} 38. Kc2 Rb4 $2 {I was very thankful she missed the chance to redeploy the rook to the kingside, and moved immediately to lock it up.} 39. Rc4 $11 Rxc4+ 40. dxc4 {now it's a forced draw unless Black wants to lose a pawn with ...b5. My opponent still played it out until the three-move repetition.} Ke6 41. Kc3 Kd6 42. Kd3 Ke6 43. Kc3 Kd6 44. Kd3 1/2-1/2

07 January 2024

Annotated Game #262: An unhappy introduction to the Fantasy Variation

This next tournament game was an unhappy introduction for me to the Fantasy Variation of the Caro-Kann. I've had it in my repertoire for some time, but had never played it at the tournament level before, so was unable to solve the early problems at the board and went astray quickly. White chooses the most classical (and threatening) setup in response to 3...g6!? and while I correctly concluded 5...Qb6 was the correct response to White's bishop development, I was unwilling to go for the "poison pawn" on b2 as a follow-up - which is the only correct move, however. The rest of the game demonstrates the superiority of White's pieces in the face of solid-looking but erroneous play.

For chess improvers, this is a very pointed example of why regular tournament games, accompanied by analysis and refinement of your own play and repertoire, is a necessary and virtuous cycle. You are much more likely to recognize, remember and respond to situations on the board that are familiar firsthand as well as studied, rather than simply memorized. This is one of the reasons chessplayers typically lose more often with a new opening, but then accumulate experience and start winning more. I look forward to establishing a more effective battle rhythm.


[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Class B"] [Black "ChessAdmin"] [Result "1-0"] [ECO "B15"] [Annotator "ChessAdmin/Dragon 3.2"] [PlyCount "35"] 1. e4 c6 2. d4 d5 3. f3 {this was the first time I had faced the Fantasy Variation in tournament play.} g6 {this is an alternative way of declining it that avoids standard book variations and leads to some strange-looking positions. Unfortunately this was about all I remembered about it.} 4. Nc3 Bg7 5. Be3 Qb6 {I thought for some time on this and according to the database it's the best move. Black takes advantage of the missing bishop from the queenside and pressures d4.} 6. Qd2 {unfortunately I really had no idea what to do by this point. Taking on b2 is necessary, but I eventually went for the "safer" text move.} e6 $2 {unfortunately this move in fact puts Black in considerable jeopardy.} 7. O-O-O {White already has a near-winning advantage here, which at least makes me feel less bad about the subsequent blunder on move 9. The queen is doing nothing useful anymore on b6 and Black is behind in development, with king safety starting to become a problem.} Nd7 8. h4 {my opponent clearly understands how to play this type of position, while I do not. This is a natural attacking plan, now that the king is on the opposite wing. Now comes the blunder on move 9, after a futile queen move; however, the engine already gives White a +2 advantage.} (8. Qd3) 8... Qc7 9. h5 b5 $2 {the main thinking process lesson from this move was ignoring the ability of White to change the "static" central structure, as the Black c-pawn is now positionally overloaded. I also partly hallucinated that a White Nb5 would be unprotected - in fact the Bf1 does that.} 10. exd5 $1 cxd5 {the other recapture is slightly better according to the engine, but I couldn't bring myself to open the file to my uncastled king.} 11. Nxb5 {after this and the follow-up move the game is essentially over, although I had (very small) hopes of a swindle based on pinning the Qd2 against the king, or some sort of cheapo mate on b2.} Qb6 12. Bf4 g5 13. Nc7+ Ke7 14. Nxa8 Qb7 15. Bxg5+ f6 16. Bf4 Kf7 (16... Qxa8 {Black is still very lost here, but I didn't even realize I could take the knight, focused as I was on the cheapo mate possibilities.}) 17. Nc7 Ne7 18. Nb5 1-0

06 January 2024

Annotated Game #261: Let's be realistic

The next tournament game following my return to OTB chess last year had me faced with a completely new response by Black (to me) in the English Four Knights (4...g6). I responded reasonably well and found (a bit late) the key to the position, which was advancing d4-d5 before Black blocked it. By move 10 I have a pleasant positional plus as a result. However, by move 22 this is gone and the game is completely level, with Black having some initiative. 

It's worth looking at how that happened in the analysis, but another main takeaway from this game is that I was properly realistic about the situation and did not foolishly try to recapture the lost advantage. Black pressed a bit at the end but had nowhere to go, so the game correctly ended in a draw. Sometimes it's easy to fool yourself into trying to win, when the position dictates otherwise. Psychologically this often happens, and we see a game trajectory where someone gets an advantage, spoils it, then either does not realize it or desperately tries to win regardless, which can easily lead instead to a loss. Accepting reality is the better way.


[Event "?"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "ChessAdmin"] [Black "Class B"] [Result "1/2-1/2"] [ECO "A28"] [Annotator "ChessAdmin/Dragon 3.2"] [PlyCount "53"] 1. c4 e5 2. Nc3 Nf6 3. Nf3 Nc6 4. e3 {my opponent appeared somewhat unfamiliar with the opening, given some pauses, and now played something I hadn't faced before.} g6 5. d4 {the usual reaction for White to a move that does not pose a challenge in the center.} exd4 {choosing to liquidate then play against the center} 6. exd4 {the normal choice for White to recapture, giving him a bigger center. Unlike in a normal KID setup, Black no longer has the e-pawn to challenge it.} Bg7 7. Be2 {played without thinking enough about the position, as a "standard" move.} (7. d5 {immediately is a better idea, to seize the central space and prevent Black from occupying the square.}) 7... O-O (7... d5 8. Bg5 Ne7 $11) 8. d5 {I was a little uncertain about playing this, but saw the prospect of perhaps having to play an unenticing IQP game as being worse, if Black gets in ...d5. The engines agree it is the correct idea.} Nb8 {this seems less useful than the alternative ...Ne7} 9. O-O (9. d6 $5 {is an interesting idea I considered, but I did not want to spend a lot of time on it in an unfamiliar position.}) 9... d6 10. Bg5 $14 {now all my minor pieces are developed, while Black's queenside is still at home.} Re8 {neglecting somewhat his own minor piece development, which is probably more urgent.} 11. Re1 {I thought for a while here and was hopeful I could dominate the e-file eventually. This turned out not to be the case.} (11. Qd2 {immediately is more to the point, looking to potentially exchange the Bg7.}) 11... Na6 {at first glance this move is a bit ugly, but the c5 and b4 squares would be good for the knight, and it definitely needs to get out.} 12. Qd2 {connecting the rooks and getting on a more useful diagonal, with the Q+B battery.} Bf5 $6 {getting another piece out while targeting c2 and controlling e4, but the bishop is vulnerable here.} (12... Nc5 {would be the logical follow-up.}) 13. Nd4 $16 {the second-best choice by the engine. I thought for a while here and decided the exchange would be good for me, plus the knight is well-placed.} (13. h3 $5 {would take away the g4 square first.}) 13... Qd7 14. Nxf5 {this gives Black too much play and justifies the queen move. Better was to patiently increase the pressure.} (14. f3 $5 {is ugly but effective, controlling the key e4 square. It looks wrong to block the Be2 in, but it was going nowhere useful on the d1-h5 diagonal anyway. Meanwhile, Black cannot take advantage of the a7-g1 diagonal's opening.}) 14... Qxf5 $14 15. Bd3 {Dragon 3.2 validates this choice, which was also the result of a long think. Basically the queen needs to be kicked out of the center before anything else can be accomplished.} Qg4 {this gives me the move h3 for free.} 16. h3 Qd7 {unfortunately, now I was unsuccessful in coming up with any meaningful plan, beyond vague notions of dominating the e-file. Patience and maneuvering are required, as there is no immediate breakthrough.} 17. Rxe8+ (17. Rac1 $5 {would be one useful waiting move.}) (17. Bc2 {would proactively remove the bishop from potential attack, anticipating ...Nc5.}) 17... Rxe8 18. Re1 Nc5 19. Bc2 {the engine validates this choice as well. The bishop covers critical squares on both wings.} h6 20. Be3 {I had to check the tactics here, unfortunately they work in Black's favor, thanks to the overloaded Qd2.} (20. Bf4 $5 {would prevent Black's next move in the game.}) 20... Nce4 {now there is nothing better than to trade.} 21. Nxe4 Nxe4 22. Bxe4 $11 {this trade however was unnecessary and now any vestige of an advantage is gone. White has various queen moves possible.} Rxe4 {Black now has actively placed pieces, while mine are somewhat passive. Luckily Black has no breakthrough opportunities.} 23. b3 h5 24. Kf1 Qf5 {I had missed this move, which by protecting the Re4 removes some potential tactical ideas for White. I looked at the Black queenside pawns, but decided there were too many downsides to attempted pawn snatching with either the Be3 or after Qa5. The engine agrees.} 25. Re2 {playing without a real plan, other than to continue covering squares and maybe rearrange the pieces a bit. Here, however, the lack of ambition is entirely correct.} Re5 26. Qe1 {not bad but it feels awkward.} (26. Qc2) 26... a6 {unnecessary, since the bishop would be trapped after taking on a7 by ...b6, but Black has nothing concrete either.} 27. Kg1 {it might have been better to continue shuffling major pieces, since this is a (very) little weaker according to the engine, but my opponent offered a draw anyway.} 1/2-1/2

01 January 2024

More pop culture chess imagery - imposter syndrome and getting ahead of 99% of people

I randomly ran across the below recently, which are some more good examples of pop culture chess imagery - which is often wrong or misleading, so maybe not good.

Visual by Harsh Darji - artist's Instagram

This one I originally encountered in the article 10 Powerful Visuals You Need To See Before You Enter 2024 on Medium.com. It has a superficially valid chess metaphor: the queen looking at a mirror and seeing a pawn, as an illustration of "imposter syndrome" - but it seems to me that it doesn't really work. Visually there's the fact that it depicts a White queen is looking at a Black pawn, which doesn't make much sense in a chess context - switching sides is not an option for pawn promotion. There's also the overall squishiness about the imposter syndrome concept, so its depiction isn't necessarily clear.

The next one is a stock photo used to head the Medium.com article by Alexandru Lazar entitled Ten Habits that will get you ahead of 99% of people. You can find it various places on the internet, but the imagery is clear: a White king on a bare board knocking over his counterpart, normally done when taking a piece. A powerful-looking visual intended to convey supremacy - but in fact an illegal move in a position that is a forced draw. Authors who use faulty chess imagery like this tend to lose credibility instantly, at least with chessplayers, so here's a plea for people to avoid doing that.