Below, we can see that a rather pleasant position for White around move 7 starts losing momentum after move 10. I have the (flawed) idea of setting up a Hedgehog-type position, but succeed instead in playing too passively and not seizing enough space to properly develop and maneuver my pieces. My opponent does a good job of playing natural moves that improve his position on the queenside, until I (too early) become desperate for a solution, which rapidly sends my game downhill. Moral of the story: seek to understand the position's requirements, especially for your pieces' activity, rather than trying to impose an arbitrary strategy onto the board.
An examination of training and practical concepts for the improving chessplayer
28 August 2018
Annotated Game #193: How strategic errors can snowball
This final-round tournament game illustrates a curious phenomenon, namely how small strategic errors you make tend to "snowball" - gathering weight as time goes on, until your game is crushed by them. I believe this is because strategic errors reflect an incorrect mindset on the part of the player, and/or a fatally flawed understanding of the position. Relatively small errors early on are clues that you are thinking wrongly about the position. Later this often leads to incorrect plans and, consistent with that, more significant errors.
Below, we can see that a rather pleasant position for White around move 7 starts losing momentum after move 10. I have the (flawed) idea of setting up a Hedgehog-type position, but succeed instead in playing too passively and not seizing enough space to properly develop and maneuver my pieces. My opponent does a good job of playing natural moves that improve his position on the queenside, until I (too early) become desperate for a solution, which rapidly sends my game downhill. Moral of the story: seek to understand the position's requirements, especially for your pieces' activity, rather than trying to impose an arbitrary strategy onto the board.
Below, we can see that a rather pleasant position for White around move 7 starts losing momentum after move 10. I have the (flawed) idea of setting up a Hedgehog-type position, but succeed instead in playing too passively and not seizing enough space to properly develop and maneuver my pieces. My opponent does a good job of playing natural moves that improve his position on the queenside, until I (too early) become desperate for a solution, which rapidly sends my game downhill. Moral of the story: seek to understand the position's requirements, especially for your pieces' activity, rather than trying to impose an arbitrary strategy onto the board.
19 August 2018
Annotated Game #192: The problem of mental perspective
When you retrospectively analyze your games, it's amazing how certain fundamental issues with your play can seem to spring forth and fairly shout their existence, as you see them repeated over a series of games. At the time, you are often unaware of these holes or problems in your game, or at least the fact that they form a consistent pattern. Perhaps it is largely a problem of mental perspective; to take an example from the physical realm, in a similar way you can have an obvious blemish on your face, but can't see it yourself until you hold up a mirror and look at it from an outside perspective.
Identifying these consistent flaws in my game has led to some significant improvements over time, ranging from major changes (coming up with a standard thought process) to relatively minor but still measurable advances (Annotated Game #63: Third time's the charm). In the most recent analysis series, what has jumped out at me is the theme of unnecessarily complicated moves, which this game shares along with Annotated Game #191 and Annotated Game #189.
In the case of this game, which was a nail-biting tactics fest in a weird Caro-Kann sideline, I could have consolidated my advantage on move 16 or again on move 19, but find a more complicated way to win; at least I can't complain about the result. Looking back on it now, I was definitely under more psychological pressure than was warranted and a calmer approach would have been more effective. Something to remember for future such games that feature early direct pressure on the king.
Identifying these consistent flaws in my game has led to some significant improvements over time, ranging from major changes (coming up with a standard thought process) to relatively minor but still measurable advances (Annotated Game #63: Third time's the charm). In the most recent analysis series, what has jumped out at me is the theme of unnecessarily complicated moves, which this game shares along with Annotated Game #191 and Annotated Game #189.
In the case of this game, which was a nail-biting tactics fest in a weird Caro-Kann sideline, I could have consolidated my advantage on move 16 or again on move 19, but find a more complicated way to win; at least I can't complain about the result. Looking back on it now, I was definitely under more psychological pressure than was warranted and a calmer approach would have been more effective. Something to remember for future such games that feature early direct pressure on the king.
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1.e4 B11: Caro-Kann: Two Knights Variation c6 2.Nc3 d5 3.Qf3
a relatively rare variation, developing the queen early instead of the knight,
which would lead to the Two Knights variation of the Caro-Kann. d4 here I
gave some thought to capturing on e4, but decided that my opponent would
likely be familiar with that, and I didn't like the fact that he would have
two pieces developed to my none. Instead, I seize some more space and
inconvenience the Nc3. The drawback is that it is another pawn move and
doesn't do anything directly to aid my development. 4.Bc4 something I
hadn't considered, but is the standard move in the database. White is playing
in classic attacking mode, hitting the weak f7 square early. e6 5.Nce2 b5
another pawn move, but it is with tempo, as it hits the bishop. 6.Bb3 a5
continuing the straightforward theme of trying to push White's pieces around
with my pawns. 6...Bb7 7.d3 c5 8.Qg3 Ne7 9.Nf3 Ng6 10.h4 Nd7 11.h5 Ne7 12.a3 Nb6 13.Ba2 Nc6 14.Bf4 Rc8 15.Rd1 Qd7 16.Ng5 Be7 17.Nxe6 fxe6 18.Qxg7 Rf8 19.Qxh7 Bf6 20.Qg6+ Ke7 21.h6 Berescu,A (2386)-Streikus,S (2267)
Patras 1999 1-0 (40) 7.a3N giving the bishop an out on a2. Bb7
I felt it was time to start developing my pieces. This also helps address
potential tactical threats by White on the long diagonal. 8.d3 c5 although
it's another pawn move, it's valuable to reinforce d4 and also open up the
Bb7's scope. 9.Nh3 the only current square for the knight. Be7 with the
idea of fighting for the g5 square. 9...a4 would have been good to throw
in at this point, more to stop White from himself playing a3-a4 and
threatening to open up the a4-e8 diagonal for his bishop. 10.Nef4 my
opponent is now fully focused on the kingside, hoping to break through with a
direct attack. 10.a4 bxa4 11.Bxa4+ Bc6 10...Ra6 a creatively
awkward way to protect the e6 pawn (White's target) along the 6th rank. 10...Qb6 is a much more natural version of the same idea, with the queen being
well-placed on b6. 11.Qg4 this looks threatening, but the g-pawn is
poisoned if the queen takes it. 11.Nh5!? is the way to attack it. Kf8 12.N3f4 Nf6 11...Nf6 my opening problems are now solved, as White has
nothing better than to retreat the queen. However, my opponent goes 'all in'. 12.Qxg7? Black cannot castle king side Rg8-+ 13.Qh6 Bf8 trapping the
queen, so White has to give up material to free her. 14.Nxe6 Rxe6 15.Qd2 Nxe4! Komodo/Fritz awarded this an exclamation point. I give back some
material to open the center and provide full scope to my rooks. 16.dxe4 Rxe4+ 16...Bh6 as an "in-between move" would have been more powerful here,
shutting down the h6-c1 diagonal. I end up playing the move later, but to less
effect. 17.Kd1 c4 with the idea of cutting the bishop off from the f7
target. 18.Ba2 Rxg2 19.Re1 despite winning by a wide margin, I was still
(overly) fearful about White counterplay and felt I was hanging on by a thread.
Calm play would have made things easier from here, although I still find moves
that are good enough. Bh6 an interesting sacrificial idea that wins, but is
unnecessarily complicated. 19...Qe7 is simple and very good. 20.Rxe4+ 20.Qxh6 accepting the sacrifice is the main line: Rxe1+ 21.Kxe1 Qe7+ 22.Kf1 Rxh2-+ 20...Bxe4 21.Qxh6 now this leads to more immediate
consequences for White. Bf3+ 22.Kd2 Qe7 simple, quiet, powerful and best. 22...Qe7 23.Bxc4 bxc4 24.Qe6 Qxe6 25.b3 Qe2# 0–1
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White | EloW | Black | EloB | Res | ECO | Rnd |
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Class B | - | ChessAdmin | - | 0–1 | B11 |
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17 August 2018
Training quote of the day #13: Peter Heine Nielsen
At any rate, he [Carlsen] was focused and wanted to play his best chess without thinking about winning or losing. If you start to think about results you start to get nervous. When Magnus plays freely and does not care too much you see his best side.
-- GM Peter Heine Nielsen, "Inside Team Carlsen" interview
10 August 2018
Annotated Game #191: Having to be brilliant to win a won game
This tournament game is notable for my failure to win a won game in a more normal and less dramatic fashion. After spotting a tactical sequence that puts me a piece up, I make all the right moves, but my opponent refuses to give in. Sometimes this is annoying (when you're the one winning), but is also not a bad strategy at the club level, if there's no immediate knockout, as in this game.
Later on, I break the rule of not allowing my opponent counterplay (or even just the appearance of it), in part by making an unnecessarily complicated move (as in Annotated Game #189), and as a consequence he almost forces a drawing tactic. However, I earn a "!!" from Fritz when I find (in some desperation) the only winning move, a rook sacrifice. It's also worth highlighting the final decision to exchange queen for rook and force a won K+P endgame. This should be a rather basic choice for a player, but it's also a sign that you have confidence in your calculating ability and knowledge of endgames.
Furthermore, as a general rule, I think it's good for a player to trust themselves when they are sure they have found a forced win, and not triple-check things. This is a characteristic you often see in master games and can be misunderstood when engines give significantly higher valuations to other (also winning) continuations. Even if it takes longer, the chosen route may well be easier, which is probably why the player was able to calculate it first over other, more complicated alternatives.
Later on, I break the rule of not allowing my opponent counterplay (or even just the appearance of it), in part by making an unnecessarily complicated move (as in Annotated Game #189), and as a consequence he almost forces a drawing tactic. However, I earn a "!!" from Fritz when I find (in some desperation) the only winning move, a rook sacrifice. It's also worth highlighting the final decision to exchange queen for rook and force a won K+P endgame. This should be a rather basic choice for a player, but it's also a sign that you have confidence in your calculating ability and knowledge of endgames.
Furthermore, as a general rule, I think it's good for a player to trust themselves when they are sure they have found a forced win, and not triple-check things. This is a characteristic you often see in master games and can be misunderstood when engines give significantly higher valuations to other (also winning) continuations. Even if it takes longer, the chosen route may well be easier, which is probably why the player was able to calculate it first over other, more complicated alternatives.
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1.c4 A12: English Opening: 1...c6 with b3 by White c6 2.b3 Nf6 3.Bb2 it's unusual to develop the bishop and the queenside so quickly, but
my opponent appeared to be experienced in using this "system" type line, given
his quick play in the opening. d5 4.Nf3 Bf5 the most common reply, getting
Black into a Slav-type structure, which is what I had been aiming for. 5.g3
my opponent chooses a double fianchetto system, which was not a surprise,
given his early fianchetto of the dark-square bishop. e6 6.Bg2 Nbd7 7.0-0 Be7 here the database is evenly split between this and ...Bd6, although the ..
.h6 idea (see next move) is also popular (and scores comparatively well). 8.d3 0-0 8...h6 this prophylactic move, controlling g5 and providing a
retreat square for the Bf5, scores much better in the database. For example 9.Nbd2 0-0 10.Qc2 Bh7 11.Ne5 Nxe5 12.Bxe5 Bd6 13.Qb2 a5 14.Nf3 Bxe5 15.Nxe5 Qd6 16.a3 d4 17.f4 Nd7 18.Nxd7 Qxd7 19.b4 Rfe8 20.b5 c5 21.b6 Re7 22.Rab1 e5 23.Qb5 Qc8 24.fxe5 Rxe5 25.Bd5 Bf5 26.Qb2 Re7 27.Qd2 Be6 28.e4 dxe3 29.Qxe3 Qd7 30.Rfe1 Rc8 31.Bg2 Ree8 32.Qf3 Rc6 33.Qf2 Rd6 34.Qxc5 Rxd3 35.Qc7 Qxc7 36.bxc7 Rc8 37.Rxb7 Rd7 38.c5 Rdxc7 39.Rxc7 Rxc7 40.c6 Kf8 41.Re5 a4 42.Ra5 1/2-1/2 (42) Svidler,P (2744)-Caruana,F (2767) Sochi
2012 9.Nbd2 9.Nh4!? would now harass the Bf5, but this is not a serious
consideration for Black. For example Bg4 10.h3 Bh5= 9...Re8 10.a3 a5
played to restrain the b3-b4 advance. 11.Bc3 this move to me indicated that
my opponent wanted to try to force the b-pawn advance. However, this takes
time and also moves the bishop to an undefended square, which soon becomes
important. c5N a logical response, reinforcing my own control of b4 and
now also influencing d4, which my opponent immediately challenges. 12.d4
it's important to remember that every pawn advance leaves weaknesses behind it,
in this case the e4 square. 12.Nh4 Bg4 13.h3 Bh5 14.g4 Bg6 15.Nxg6 hxg6= 12...Ne4 this immediately exploits the lack of pawn control of e4, but
more patience perhaps was in order. 12...Qb6!? would put additional
pressure on both flank and center and connect the rooks. 13.Nxe4 Bxe4 14.cxd5 Bxd5 the position is equal here, but I feel Black has a much easier task
and has energy built up, waiting to be released after an exchange of the
c-pawn. 15.dxc5?! this just plays to Black's strengths and immediately
helps activate my pieces. 15.Rc1 15...Nxc5 16.b4 White seemed to be
fixated on getting this advance in, and seemed to be happy to have achieved it,
despite the significant problems he now has in the center. Ne4 now the other
knight occupies e4 and threatens the hanging Bc3, but White can no longer get
rid of it. 17.Qd3? defending the Bc3, but missing the follow-on skewer
tactic on the long diagonal. 17.Bd4 is just about the only chance,
notes Komodo via the Fritz interface. 17...Nxc3-+ 18.Qxc3 Bf6 my
opponent thought for some time here, eventually coming up with the move with
perhaps the most practical chances of avoiding pain, but I am able to find the
correct tactical sequence. 19.Ne5 temporarily blocking the tactic, but now
Black has Bxg2 20.Kxg2 Qd5+ with a double attack on e5. 21.Qf3 Bxe5
I was happy to get the queens off here, given the material balance. 22.Qxd5 exd5 23.Rad1 my opponent chooses to play on, even down a full piece with no
compensation. This is common at the club level, and almost pays off for him
later on. axb4 tidying up on the queenside first. 24.axb4 Bc3 24...d4
is objectively superior. There is no particular reason to give up the strong
advanced central d-pawn, even if it is isolated, as it is easily defended.
However, I felt it would be easier to make progress by in effect exchanging it
for the e-pawn. 25.Rxd5 Rxe2 26.Kf3 Rb2 27.b5 g6 giving my king "luft"
(room to escape a potential threat of back rank mate). 28.Rfd1 Raa2 so far
my game is effectively playing itself, with obvious moves targeting White's
weaknesses. 29.Rf1 Ba5 covering the d8 square and preparing to move to the
a7-g1 diagonal to further pressure f2. 30.h4 Bb6 31.h5 f5?! here I get
too fancy and make an unnecessarily complicated move in response,
significantly loosening my king position. 31...Bxf2 is simplest, as White
has no real threats. 32.Rfd1 Ra3+ 33.R5d3 Rxd3+ 34.Rxd3 Bc5-+ 32.g4 32.Kf4!? 32...Rxf2+ 33.Rxf2 Rxf2+ 34.Kg3 f4+ 35.Kh4 up to this point
I've played accurately and increased my advantage. With further accurate play
there would be no danger, but I've left my king somewhat exposed and my
opponent can now generate counterplay after my inaccuracies. Rc2 35...Rh2+ 36.Kg5 f3 37.Rd3 f2 38.Rf3 gxh5 39.gxh5 Rh1 40.Kf5 f1Q 41.Rxf1 Rxf1+ 42.Ke4 Rh1 43.Kf3 Re1 44.h6 Kf7 45.Kg2 Kg6 46.Kg3 Kg5 47.Kf3 Re3+ 48.Kg2 Kg4 49.Kh2 Re1 50.Kg2 Ra1 51.Kh2 Kf3 52.Kh3 Rh1# 36.hxg6 hxg6 36...h6 37.g5 hxg5+ 38.Kxg5 f3 39.Kg4 f2 40.Rd1 Re2 41.Rf1 Re1 42.Rxf2 Bxf2 43.Kf3 Bb6 44.Kf4 Kg7 45.Kg5 Rf1 46.Kh5 Rg1 47.Kh4 Kxg6 48.Kh3 Kf6 49.Kh4 Kf5 50.Kh3 Kf4 51.Kh2 Kf3 52.Kh3 Rh1# 37.Rd6 I had missed this as part of
the sequence, which still leaves White losing, but now looking more dangerous. Bf2+ I thought for a long time here and could not come up with anything
better. 37...Bc5! ignoring the g-pawn is best. 38.Rd3 38.Rxg6+? Kf7 39.Kg5 Be7+ and White is finished. 38...Kf7-+ 38.Kg5 Be3 39.Kxg6
again, I'm still winning, but the pressure is starting to get to me. It's
never fun when your opponent has a mate-in-one threat (Rd8). Rd2 40.Re6 Rd8 41.Rf6 Rf8 at this point I just wanted to try and exchange rooks to simplify
down to a won piece-up endgame. 42.Re6 f3 here a bishop move is much
simpler, but I had calculated that White couldn't take it without losing. I'm
correct in the end, but had to find a desperation tactic to make it work. 43.Rxe3 f2 44.Re7 at first I despaired after seeing this move. The threat is a
perpetual check on g7-h7. However, I soon saw the saving grace: Rf6+‼
a powerful sacrifice which decides the game, comments Komodo via the Fritz
interface. 45.Kxf6 f1Q+ and the pawn queens with tempo, preserving my won
game. 46.Kg6 Qxb5 the simplest way to proceed, taking more material off the
board and covering the e8 square. 47.Rg7+ I had to calculate the following
sequence before playing the queen move, but it wasn't that hard. White soon
runs out of checks. Kf8 48.Rf7+ Ke8 49.Rf5 Qd3 a good illustration of why
the queen dominates a rook in the endgame, she can work all of the angles and
do things like impose pins. 50.Kg5 b5 51.Re5+ Kf7 52.Rf5+ Kg7 53.Kf4 b4
again, the simple but effective approach. My opponent cannot stop the b-pawn. 54.Rg5+ Kf6 55.Rf5+ 55.Rh5 does not save the day b3 56.Rh6+ Kg7 57.Re6 b2 58.Re7+ Kg6 59.Rb7 Qd4+ 60.Kg3 Qe3+ 61.Kh2 Qf2+ 62.Kh1 Qf3+ 63.Kg1 Qxb7 64.Kf2 b1Q 65.g5 Kxg5 66.Kg3 Qe1+ 67.Kh2 Qbh1# 55...Qxf5+!
and with both of us having calculated out the resulting won pawn endgame, my
opponent resigned. 55...Qxf5+ 56.gxf5 b3 57.Ke4 b2 58.Kd3 b1Q+ 59.Kc4 Qb6 60.Kc3 Kxf5 61.Kd3 Qc5 62.Ke2 Ke4 63.Kd2 Qc7 64.Ke2 Qc2+ 65.Kf1 Kf3 66.Ke1 Qe2# 0–1
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White | EloW | Black | EloB | Res | ECO | Rnd |
---|---|---|---|---|---|---|
Class B | - | ChessAdmin | - | 0–1 | A12 |
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